Multiple movement sensors and a Raspberry Pi can bring a virtual reality game character to life

Jean Perardel has taken several Arduino Fio boards, 6-Degrees-of-Free sensors and a Wii Nunchuck and attached them to his body to detect movement and orientation. The signals are received by an Arduino Micro and a Raspberry Pi is then used to interpret the incoming data and produce a gamified virtual reality representation of the movement which it outputs over HDMI. You can read more over on Hackaday.io and see how one sensor affects the game character in the GIF below:

3 comments for “Multiple movement sensors and a Raspberry Pi can bring a virtual reality game character to life

  1. Bonzadog
    23 March 2018 at 5:02 pm

    Very interesting, and this could be applied to a much more useful projects.
    This sensor project will be the basis for my further experimentation..

    • Michael Horne
      27 March 2018 at 3:43 pm

      I like how they’re using multiple sensors in small packages – makes it much more likely to be wearable.

  2. 6 April 2018 at 6:47 pm

    I did my own spin on VR on the pi
    https://www.youtube.com/watch?v=F_SVE7ZH-Hw&t=51s
    hope you like it.
    it is also my entry for #hacklikeheck

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses Akismet to reduce spam. Learn how your comment data is processed.